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AmigaOS [a>z]

Demo
   Dove
   Drugstore
   Extra Life
   High Anxiety feat. WinQube
   Pulstar
   Vertigo
   Warp 69
   Wildlife

Intro
   1.9.9.5
   Abyss in Wonderland
   Artcore
   As Time Goes By...
   Blub!
   Cruisin'
   Damn!-Remix
   Diskobox
   Extra
   Family Business
   Indifference
   Little flOOve
   Return of the Space Cowboys
   SPAM
   Sym'bol
   Tribute - The REAL Oldsk00l!
   Voll krass

Musicdisk
   DisIsSid
   Diznee Land
   DOS4GW.EXE
   Klub Diznee
   Orange 8
   Think Pink

Slideshow
   Pixel Storm

Diskmag
   Swap^Dance Charts

Game
   A-Type
   Rise of the Rabbits
   Rise of the Rabbits 2
   Tron '95

MS-DOS [a>z]

Windows [a>z]

--Damn!-Remix--
Released December 27, 1996 at The Party VI
ranked #4 in the 40k-Competition

40 kb
 

--Release Description--

Damn! was released at The Party 1996 in Aars, Denmark for the 40k Competition.
 

--Credits--

CodeAzure/Artwork
Design, Resourcing, RemixingSpin
MusicPink

 

--Screenshots--

Env Mapping Env Mapping Env Mapping Env Mapping
[1] - Env Mapping
[2] - Env Mapping
[3] - Env Mapping
[4] - Env Mapping
 

--Production Description--

In "Generation 22"-diskmag by Artwork, Rokdazone and Azure of Artwork claimed, that Abyss stole the whole code of the effects from "Dawn" (Artwork) and "The Gate" (Artwork) and said that the Abyss Productions "Vertigo" and "Little flOOve" were only remixes of those Artwork-productions. True is, that we used Azure's Chunky2Planar routine, but nothing more. So this intro is kinda ironic release to show how a "Dawn-Remix" really would look like. So Spin/Abyss resourced the Dawn-4k intro, designed it with nice background patterns, music by Pink, cute colors and spline-movements. This shall show you what is possible to do with very good code (by Azure).
 

--System Requirements--

 RequiredRecommended
CPU68020/14MHz68030/50MHz
Memory2MB Chip + 4MB Fast--
ChipsetAGA--
HD--40kB

 

--Feedback--
2 entries

"Yes, this is a nice one. I really enjoyed it :) Just remembered the story again. I wonder how many productions actually used code from dawn. I remember some, where ripped code was used in a less subtle way.. Btw. the full source can nowadays be found at http://come.to/amiga", Azure, maybe, 2001-12-16 04:42:02

"the follow-up article by rokdazone was very funny to read since he had no more ammo to shoot. well done, abyss ;)", noname, noname@haujobb.de, 2001-10-25 00:55:23

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